Ok here's my go too carrier force 2 carriers 1 heavy cruiser/battle cruiser 5 light cruisers 25 destroyers. Never miss a thing. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. battery to floatplane), the cost is simply the cost of the new module . I am an American and when it comes to WW2, we show up late. 0. I would say subs are the most OP. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. CorpseFool • 4 yr. 1) Subscribe to download the map. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). Naval power is key to protection of convoy traffic, or disruption of enemy convoys. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. Minelaying. 12. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. Discord group: Attenborough's voice is heavenly. It includes historical classes that were completed as well as those that only made it to the design phase. Sterling engines are just a really really REALLY good fit for submarines. r/hoi4. -Torpedoes are affected by screening. If they have too many screens, you will need to use surface raiders to kill their screens too. Needs the "Man the Guns" DLC (will make a vanilla version on popular demand) This mod only adds/modifies, it does not remove any ship models. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). To this day i never built anything bigger than a light cruiser, it just takes incredibly long time. just make each unit a squadron or flotilla, and have them have a decent torpedo attack but really short range and be really vulnerable to rapid-fire guns. r/hoi4. Not at a flat 90 for not beating the value. Unfortunately, we still don't have a release date for that as far as I know. Go on google and type in hoi4 navy guide. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). This is the well-rounded general purpose set of naval doctrines that most substantial navies used. It's clearly better than a submarine in some regards, getting much higher HP at the cost of being 5-6 times more expensive. These subs will destroy all the enemy escort groups. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. Keep them at medium risk engangement and keep upgrading them so they have lower visibility. Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or DestroyerCurrent HOI4 Version Supported: Barbarossa v1. BETA SGp - Save Game Parser - extracts statistics from SGc. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. Australia can specialize in marines and heavy cruiser shore bombardment may be more. Kovas' States Rework is a mod which implements many new states in the game! Ranging across multiple continents, players will now be able to restore certain historical borders, bend territory alongside natural barriers like rivers and also make use of underlooked landmasses like Greenland. 6x. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. Hoi4 Wiki. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. g. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. In past versions of HoI4, submarines have not really pulled their weight. I would say subs are the most OP. Just using the best templates won’t be enough to win every battle. Advertisement Coins. Origins Regia Marina naval jack until 1900. 6xCarrier Hull: 2. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. The mod includes a wide range of ship types, including minelayers, escort destroyers, light carriers, and cruiser submarines. Greetings, I am a game designer new to the HoI4 team. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. There are 5 types of ships that you will use in HOI4: Destroyers. spawn [<SubUnit Type>] [<Province ID>] [<Amount>]A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. Sometimes I'll put 2-3 on a light cruiser specially for fleet combat, but those take longer to build. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. I like Trade Interdiction for the ability to do a lot of damage with sub packs and the ability of the small cruiser-led fleet to usually escape alive from hazardous situations. Torpedoes are OP right now. Incredibly cheap, even compared to a low-tier recon cruiser, and far better spotting per IC. If you only have battleships vs only cruisers, battleships are fast enough to outrun submarines and they don't have the spotting to see them so as soon as the submarines engage the battleships in a battle, the battleships keep moving and the battle instantly ends. See full list on hoi4. But as tech scales up, that gap widens. 1944 Carrier Battleship Designs The backbone of any strike force is the battleship. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. Battleships are by far the single strongest ship you can produce in Hearts of. The individual constituents and thus the numbering plan of Lidl Connect mobile numbers in Germany are specified below. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Put the level 4 admiral in charge of them. Also, sorry for the late post today. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. Since this seems like a human. I don't really think they are worth using. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. This is the most powerful doctrine for surface action. [Edit:] if you expect them to detect and engage subs, they need some ASW too. Here is a example of how a Cruiser can be slowed down quite a bit. 61 Badges. But ships to use would be destroyers, and maybe 1-2 LC if you can spare them (eg if you are england/usa/japan). Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. This mod is a submod of the "Fixed and Bigger Ship Models" mod. 6. While most. They all run to the back of the boat to tilt the bow up, then fire a torpedo. Sunk around 6 subs, 3-5 destroyers, and a light cruiser. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Jump to latest Follow Reply. 10 submarines and a cruiser sub. I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . While most modules. Radar fits nicely into a slot that is otherwise unused on cruisers. Placate the Japanese focus to get the Assume the Naval Burden focus. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine. Currently, heavy cruisers and battlecruisers with little to no armor are the best "tanks" as their speed. New Player Tutorials. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Having a cheap carrier or converted cruiser with only naval bombers is also incredibly helpful. Command points are automatically used for these missions and and costs permanent 0. If you don't have fast CLs, then use pure destroyers. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. You can refit it to have some pretty amazing sub detection. Heavy Cruiser outperform BB and BC in every aspekt of Heavy ship combat (cost considered), while also beeing usefull as the "heavy ship light attack vessel" for the "kill screens, topedo heavys" strat that is meta. The ship designer allows players to create their own ship variants. Heavy Cruiser light guns don't magically only deal 10% damage to Light Cruisers because their piercing tends to be slightly less. k. Today’s diary entry covers our improvements to. Submarines with mines are the best way to get naval superiority to launch naval invasions. 1. Swiftly find equipment tags to use with console commands such as add_equipment in Hearts of Iron IV. AVISO - Do not operate your cruiser sub patrols near enemy air! Don't go hog wild with the upgrades. TAC are especially good in big zones, because of their range. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. Front 1. it's light cruisers that destroy screens a. And you have lots of ships. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. ago. I will make a squadron like that: 20 cruisers submarines with 2 reco. By having two cruisers you can always lose one which will be replaced if you have reserves. *Submarines* 40 Organization 50% Surface Detection 20% Raiding Coordination *Global Bonuses*. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. r/hoi4. Especially since that module slot cannot be used for anything else. they have crazy range. I also just throw in any extra ship I have to give myself a little extra firepower in my fleets. It's the little C2 node to the wolfpack. 0. Cruisers, other than coastal defense, are a bit better with early ones having a range of 2500 and 1936 3000. Since AI. 10. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. The historic game setting is the easiest for avoiding this step as most countries run like trains on a track, but for non-historic, this can be a crucial step. Posted at 13:14h in apartments 135th and pflumm by magnavox remote replacement. Heavy cruisers do not need to be armoured. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. r/hoi4. Eh, while sterling engines are where designed way before diesel style internal combustion engines. Never miss a thing. the Surcouf class). • 3 yr. Jump to latest Follow Reply. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. Special ship types: Are they good, bad, or ugly? There are three special ship types i am aware of: The German Panzerschiff, the Japanese coastal defense ship and the Japanese torpedo cruiser. Strike fleet - Convoy Raiding: 4 CA, 4 CL, 4 DD set to low. Here's why. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. 1. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. They are hard for AI to detect, they have cheap production cost, long range, decent attack. They performed similar functions to surface cruiser pilots such as cruising distant waters, commerce raiding, and scouting for battle fleet positions. • 5 yr. Created by [DEV] BeeMan. India Fleet. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. 9. I like cruiser subs with spotting planes and radar on Germany. Being Germany I have "Karl Donitz" with the "Seawolf" trait, and the option to assign either "silent hunter" or "lancer". . ” This sub is a sort of tech 2. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. Likewise the same slot determines whether it's a light cruiser or a heavy cruiser with your cruiser hulls. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. 12. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. The Soviet Union (officially “Union of Soviet Socialist Republics” or “USSR”) is a major country and the leader of the Comintern faction. Battleship: provinces, or alternate names of Japan. 2. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines. e. Battleships became the main form of capital ship after sailing vessels fell out of use, and remained so up to World War II. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). AA, cruiser guns, and then for the modular part I do 1 scout plane, 1 torpedo(to sink capital ships after the. 9 in) guns, patrolled areas distant from their North Sea bases to sink Allied merchant shipping as part of an effort to end World War I by starving the United Kingdom of Great. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. I have made a simple list of all ship variants that make sense in terms of combat effectiveness and production cost effectiveness. Cruiser submarines. Declare war, then land the. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Specialized patrol fleets can massively increase the effectiveness of wolf packs. Each mission has a corresponding hotkey . The logic is pretty much the same as the cruiser above. Japan starts with a pretty large amount of old destroyers and submarines (early hulls). Hoi4 Naval Guide: Classes. Its naval doctrine is fully unlocked, and they were comm. Neat-Alternative-541 • 1 yr. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. The major navies began building torpedo cruisers shortly after the invention of the locomotive Whitehead torpedo in the 1860s. Europe 1800 start date. Ministers of the current and other governments may be viewed under the Diplomacy Tab in the game. Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. Cruiser Submarine - A crappier 1940 Sub. How to Convoy Raid effectively. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. NAV can deal with anything really, if used properly. Those are the extra fuel tanks and the float planes. CV) can attack SS. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Easiest solution that still holds a decent balance is to unlock the cruiser sub extra fuel tank for all ships and set it to a maximum of 1/ship(like sonar/radar), then it adds some cost, maybe a speed malus and fuel consumption malus but allows for a longer range. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. Select multiple ships, refit and it lets you pick any available options. 3x. Try building them on the inside, not on the coastal. In 1989, the Soviet Union traded PepsiCo seventeen. Pacific Fleet. 60 attack will one shot convoys if they land a hit. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. 6Politics. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… History. Battlecruisers are slightly weaker than a battleship, but make up for it with increased speed. Snorkel for survivability, radar for efficiency. Battle-ship/cruisers, and light cruisers are generally to be avoided. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. 8x. Subs are the best scouts, best convoy raiders, and best minelayers. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). Naval doctrine. The roach destroyers spread hits around and serve as tanks in that sense. As far as I’m aware no other weapons damage subs. As we all know ships in Hoi4 have been completely changed the old "rock-paper-scissors" system of pre MTG naval combat, e. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. -May conflict with other mods that alter heavy, cruiser,. hoi4 torpedo cruiser light or heavy. Carriers. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. It mostly consists of flat, arable land in the far south,. I have NEVER cheated in HOI4 and . As a 'medium gun' heavy cruiser, the CLC can have a slight advantage. Cruiser Submarines vs Sub3 vs Sub4. Ship builds disappear?? Hey all. The last. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. Sub 3s have the same range and HP, but less visibility and more speed. Hull Types: Battleship Hull: 2. HOI4 /pre-- WW1 Global grand strategy game: Pride of Nations. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. Used for balance. ship : screens) Of course I use BC and/or BB. Naval bombers delete the screens, subs kill the convoys and capitals. What Are Submarines Used For Hoi4? Snorkel for subs, radars for cruiser submarines. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. To add modified equipment: Create a equipment variant. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. I'm using the submarine naval doctrine tree (researching the early one. TgCCL. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Alpha2518. Each class has different usage areas, advantages, and disadvantages. Adds Anechoic Tile module increasing stealth by 30% found under basic submarine snorkel tech. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. 5 Sub with extended range, some unique. Cruiser submarines. ago. There is the passive Intel level which is displayed on your Intel screen. Long range submarine patrols, and similar mine laying operations are my first two choices. much everything, so you need light cruisers to do the heavy lifting. See, big ships are nice and all but you can not replace them. Filling cruiser with "proper" heavy guns (not just a single to classify it as a capital) - is a counter to "light attack heavy cruiser" spam, actually. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. Along with getting a research speed boost and some dockyards, the focus gives Germany access to a “Cruiser Submarine. Content is available under Attribution-ShareAlike 3. battleships, was limited by the Second London Naval Treaty. Posted at 13:14h in harrisburg volleyball roster by how much do sword makers make?The displacement of USS North Carolina, and the next and final two classes of U. New modules can be unlocked in decision menu. The next Update is gonna kill the light attack heavy cruiser meta and the submarine spam meta is gonna get nerfed hard Wait untill the new metas were figured out (my bet is the return of the light attack light cruiser)If you have or gain cruiser subs put 2 floatplanes and radar on them and put them in stealthy patrol fleets of 6-8 subs each. cruiser, submarine, battleship Ⅰ 7 slots Ⅱ 10 slots Ⅲ 12 slots Ⅳ 14 slots ・carrier Ⅰ 3 slots Ⅱ 7 slots Ⅲ 11 slots Ⅳ 14 slots ・SHbattleship. 11 total. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. The new ships and modules can all be unlocked through research in the naval. Light cruisers are the best type for spotting fleets. Oooo. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. #2. It can't mount a second main battery like the CLC can, but it can mount the rest of the variety of equipment. frothy_diarrhea • 1 yr. Reason the submarine have the advantage. Jan 2, 2020. -Torpedo attack is extremely affected by the speed stat, so fast destroyers have a very low chance of getting hit. ; About Hearts of Iron 4 Wiki; Mobile view But the cruiser submarine can fit scout planes on it, won't it make it a effective stealth scout? for patrol mission. - Build a lot of cheap level 1 submarines. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. Considering how fast you can replace them, cost/performance leans. Historically they held a medium cruiser battery, however in hoi4 they do not. 381K subscribers in the hoi4 community. As someone with 600 hours in HOI4 and a good understandung of the navy, dont bother. No, torpedoes are still useless, and dumb. 0 unless otherwise noted. . Coordination -> Truth. g. The Finnish coastal defence ship Väinämöinen, one of the last examples of the type. Here's why : r/hoi4. Whenever possible, I find each active sea zone should have: a strike force of suitable size, a patrol squadron of 5-6 DDs and a submarine squadron of 10 subs. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. The Kriegsmarine was one of three official branches, along with the Heer and. And convoys arn't being found. Naval warfare. 6) Escort group/minesweeping. -90 New Submersible Gun Battery modules for Submarines. Maybe put a spotting cruiser in. I am an American and when it comes to WW2, we show up late. They actually work better without armour. 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. Any heavy attack has enough piercing to go straight through, and torpedoes and aircraft ignore. A mortar on board the destroyer can throw an explosive charge much further, allowing the ship to maintain sonar contact with the submarine throughout the attack and dramatically increasing its accuracy. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. The lone raider will get caught and sunk. Adds Anechoic Tile module increasing stealth by 30% found under basic submarine snorkel tech. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. TBF it's been known for awhile that the best way to generate supremacy is with empty SHBBs followed by BCs. Get a Tip of the spear spirit and setup a 20 divisions naval invasion of North-West US. ago. 3) Workshop maps will now be available in Multiplayer and Sandbox modes under the player tab. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. The London Naval Treaty, officially the Treaty for the Limitation and Reduction of Naval Armament, was an agreement between the United Kingdom, Japan, France, Italy, and the United States that was signed on 22 April 1930. It might not show up in the conversion list at first, try clicking the show out-dated models. As long as screens are active in the area or there's NAV around, keep your SS tucked in. Sometimes this is a focus, other times it’s a reclaim core state option, and others still it’s simply: ‘Justify War Goal. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. hoi4 battlecruiser design. So i use the heavy gun, superstructure, sloped armor, welded armor etc. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Research snorkels and any tech that reduces torpedo reveal chance. From what i have gathered, the last one is really good, but there is hardly any information or discussion on the other two, AT least i cant find any. You can put 2 floatplanes and a radar on it. 4xCruiser Hull: 2. Sea-Record-8280 • 21 days ago. The larger capital ships are going to crush any heavy cruisers, so armor seems like a waste of IC to me. 3xDestroyer Hull: 1xSubmarine Hull: 0. - Their main weaknesses is naval bombers but the AI doesn't use it properly. Fleet in being has one use. Mass submarine. Now it's time to design your LIGHT CRUISER. As I said: Max deck space carriers, fast as possible. The torpedo destroyers kill the enemy caps. But don't. However single player gives you some wiggle room allowing you to try other strategies like Light Cruiser spam and submarine spam - both methods which are obsolete by Heavy Cruisers however. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. They fixed that particular tech to have an icon and a. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game. Those extra options give. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. I won the battle, so I still believe that sub warfare as main battle fleet strategy is still viable. ago. If your goal is to go after warships by setting aggressive to max, then snorkel will allow your subs to stay in the fight longer and sink more enemy warships. 1. Germany starts with some technological advantages in naval design, including 1936 designs for light cruisers, destroyers and submarines, and in 1936 has eight Type IIA U-boats and four Type 1934-class destroyers under construction, as well as the famous Admiral Graf Spee "pocket battleship" (heavy cruiser) about to leave the drydock. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. These modules can be unlocked in decision menu. Any advantages for CS ? Catapults. You're pretty much free to do whatever you want now in navy in my opinion. As Japan, at war with the Axis, I had submarines and surface raiders stationed in the North Sea, North Atlantic, Mediterranean, and the West African Coast. Naval doctrine. This keeps fleet positioning high for the engagement. They are also cheaper than a cruiser sub. SS are useful for being very cheap and having a powerful torpedo attack. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. HOI4 - German submarine advice. 2) I don't think the AI is sweeping mines.